$14.97
Description
Calculating Average Speed, Velocity, and Displacement 5E Lesson Bundle
Everything you need in one tidy package. This fully-editable, no prep bundle follows the 5E model and provides step-by-step instructions on how to implement it in your classroom. Each included resource is either completely or almost completely self-contained meaning little to no classroom materials are needed. This bundle contains a mix of digital and paper-based resources and encourages collaboration and creativity at every turn.
Here’s a sample video
Since 5E lessons provide differentiated instruction in their very nature, your students will complete the unit with a deep understanding of:
• Motion terms
• Scalar quantities
• Vector quantities
• Average and instantaneous speed
• v=d/t
• Linear motion
• Velocity
• Distance vs displacement
• Position-time and velocity-time graphs
• Speedometers
Your students will also confront and overcome the following misconceptions.
• Speed and velocity are the same thing
• The location of an object can be described by stating its distance from a given point (regardless of direction)
• Distance and displacement are the same thing
• There are only two types of motion: moving and not moving
****************If you’d like to save some money, please consider my 5E Mega Bundle. By purchasing it, you’ll save 77% compared with purchasing each 5E lesson individually. CLICK HERE to have a look
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How does the 5E model facilitate learning?
• It emphasizes inquiry, critical thinking, and the process of science
• Its success is backed by countless scientific studies that demonstrate its effectiveness
• It’s built around the idea that humans construct knowledge and meaning from their learning experiences. That they build upon their prior knowledge and to be effective, learning needs to be active and allow the participants to construct new knowledge from their experiences
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What’s included?
Engagement Phase
– This could involve a short video with probing question or a discussion based around current events, common misconceptions, etc.
– Creates interest and excitement for your students
– Asks questions and probes their initial conceptions
– In this bundle, your students will be immediately gripped by an engaging video activity which will lead into a class discussion
Exploration Phase
– Students use and develop creative thinking skills, make observations, record results, and make connections
– This bundle comes with a 7-station, Lab Activity where they will gain real experiences with the topic
**Note: The lab station activity requires very little preparation or materials**
– For a complete description of the lab station activity, please see below
Explanation Phase
– This is the instructional phase where concepts are presented to the students in a clear and applicable way
– Students develop understanding of the content
– Observations and experiences are discussed and critiqued
– Students develop vocabulary
– Students are able to connect the content presented to previous experiences
– This bundle includes a lesson in PowerPoint and .PDF formats. For a complete description of it, please see below
Elaborate Phase
– This phase involves the students completing an activity or assignment that forces them to expand their thinking and knowledge of the topic. They will propose solutions and extend their learning to new situations
– This bundle includes a digital scavenger hunt activity that will allow your students to utilize their knowledge in new ways
**Note: This activity requires no preparation or materials**
– For a complete description, please see below
Evaluate Phase
– Your students’ will demonstrate their understanding and evaluate their own progress
– This phase involves the students completing an activity or assignment that forces them to expand their thinking and knowledge of the topic. They will propose solutions and extend their learning to new situations
– The evaluation section includes a quiz that will allow you to evaluate your students’ topic understanding
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The NRC’s How People Learn has synthesized decades of research across many different disciplines about how people learn. Key findings from that synthesis include the following. First, students (people) must be interested and engaged in what they are learning and find it useful and meaningful. Second, students (people) must be actively involved in the process of teaching and learning, comparing new information to previous ideas, constructing new understandings, and quite simply changing their own minds about how the world works. And third, students (people) need opportunities to apply what they have learned to new situations, to check the completeness of their understanding, and to evaluate their own learning for themselves. (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2931660/)
By incorporating this 5E lesson, you will provide your students with a meaningful and coherent way of learning that best suits their needs. You will also utilize technology in a way that creates order and promotes understanding.
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The follow 5E lessons are currently available.
Physics
• Newton’s Three Laws of Motion
• Current Electricity and Circuits
• One and Two-Dimensional Motion
• Energy, Energy Transfer, and its Forms
• Kinetic and Gravitational Potential Energy
• Friction
• Calculating Average Speed, Velocity, and Displacement
• Mass, Volume, Density, and Buoyancy
• Power
• Momentum, Conservation of Momentum and Impulse
Biology
• Cells and the Cell Theory – Complete 5E Unit
• Photosynthesis and Cellular Respiration
• Cancer
• The Human Respiratory System
• Physical and behavioral adaptations
• Plant Sexual and Asexual Reproduction
• Meiosis
• Muscular and Skeletal System
• DNA, Genes, Chromosomes, and Alleles
• Genetic Material – DNA and RNA
Earth and Space Science
• Climate Change and Global Warming
• Asteroids, Comets, and Meteors
Ecology
• The Cycling of Matter: The Water and Carbon Cycles
• Interactions Within Ecosystems
• Physical and behavioral adaptations
• Plant Sexual and Asexual Reproduction
• Classification of Living Things
Chemistry
• Physical and Chemical Properties and Changes
• Introduction to Chemical Reactions
• Types of Chemical Reactions and Balancing Equations
• Molecular and Ionic Compounds
• Pure Substances and Mixtures
• Solutions and Mechanical Mixtures
• Pressure, Volume, and Temperature
General Science
• Scientific Method, Skills, and Safety
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Explore – Calculating Average Speed, Velocity, and Displacement – 7 Lab Station Activities
This fully editable Lab Station Activity on Average Speed, Velocity, and Displacement is meant to get your students out of their seats and engaged in the content. This activity was designed for High School Biology students.
Each station not only offers a unique opportunity to test your students’ knowledge (offer an opinion, answer questions based on a video or reading, draw, etc.) but also provides a fantastic learning opportunity where your kids are learning through assessment. Each station comes with a description card while some also contain more detailed instructions, a reading, questions to answer, etc. Students are equipped with a recording sheet (passport) to write their answers. There is almost no prep for you. Simply print the cards, lay them out around the room and you’re all set. An answer key is also provided where applicable.
This lab activity covers:
– Scalar vs vector quantities
– Instantaneous vs average speed
– Distance vs displacement
– Velocity
– GPS devices
– Speedometers
Bonus Activities: To ensure your students don’t have any downtime between stations, your lab also includes a 10-word word scramble and word search, both with an answer key. You can use them as part of their mark, as a bonus so it’s not mandatory, etc. However you choose to use it, it will ensure that your students are always busy and never idle. Note: For stronger classes, I give the word scramble and for weaker ones, the word search.
How do the Lab Stations work? Each station is specially designed to be a unique complement to the material while at the same time, provide a valuable learning experience. Below is an overview of how each station works. In your activity, each will be tailored to the specific content.
Station 1: Get Hands-On – using their creative skills, students are required to draw or build.
Station 2: Research – using a classroom computer or their own device, students must research a specific question/issue surrounding the topic.
Station 3: Explain yourself – students write down an opinion to a question in paragraph form.
Station 4: Rest Station – students can use this time to catch up on work they didn’t have time to complete at a previous station or prepare themselves for an upcoming one.
Station 5 – Applicability reading – students read a short passage from an article, website, etc. which directly connects the classroom content to a real life application.
Station 6: Test your knowledge – students answer 5 multiple choice questions then provide a written explanation for how/why they came to their conclusions.
Station 7: Learn from the expert – using a classroom computer or their own device, students must watch a short video clip and answer the associated questions. They may stop, rewind and restart as often as they like during the time frame.
Station 8 – Rest Station.
Station 9: Become the question master – Students must create 2 multiple-choice questions, 2 true/false questions and 1 short answer question. Students must also supply the answers.
These station cards are meant to be used as a lab activity but can also be utilized in a review task before a test or a quiz. Used either way, your students will love it! I know mine do and I’m telling you from first-hand experience as I’ve used this activity in my own class.
Explore – Calculating average speed, velocity, and displacement – Physical Science Lesson
This 24-slide, physical science lesson package introduces and teaches the concepts of speed (instantaneous and average), velocity, and displacement using mathematical and graphical representations. The PowerPoint contains diagrams, examples, and explanations as well as multiple “Check Your Understanding” questions to ensure your students are focussed and engaged.
In order, the lesson covers:
– Motion Terms
– Scalar Quantities
– Average and Instantaneous Speed
– v = d/t
– Linear Motion
– Velocity
– Displacement
– Position-Time and Velocity-Time Graphs
The package includes:
– Teacher version
– Student version with blanks
– Activity
– Student lesson outline in .docx format
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The student version of the PowerPoint contains multiple blanks that need to be filled in throughout the lesson. These blanks are conveniently underlined and bolded on the teacher copy. I have found this to be the most effective means of keeping my students engaged and active without having them write everything out. This also leaves more time for discussion and activities.
This file is in .zip format. All that means is you download the lesson package as one file (.zip) and then double-click it to extract it. No additional software is needed, your PC or Mac will do all the work. Please view the Preview File to obtain a sense of my style, see how my PowerPoint lesson is structured and evaluate my work. If you are not 100% happy with what you purchase, I will refund your entire purchase price via PayPal. To access the video(s), begin the slideshow and click the image of the video player. A new window will open up taking you directly to the video.
Elaborate – Average Speed, Velocity, and Displacement – A Digital Scavenger Hunt Activity
Calculating Average Speed, Velocity, and Displacement – A Digital, Device-Based resource that will get your kids out of their seats, engaged, utilizing technology, and collaborating to solve real problems and test their knowledge. This activity works well across grades as a means of assessment, review, and/or instruction.
This activity is the coolest thing I’ve created and your kids are going to love it, mine do. Think of a scavenger hunt, then add devices (Smartphones, Chromebooks, Laptops, or Tablets), engaged students, and learning through assessment and you have this resource.
Quick Disclaimer. In order to use this activity, your classroom must have at least 1 device per 3 students. Smartphones, Chromebooks, Laptops, and Tablets will all work perfectly. The wording and delivery make this resource perfect for a wide range of grade levels. If for some reason you feel this hunt isn’t perfect for your classroom, I’m happy to refund your purchase no questions asked.
The Content Includes:
• Average Speed
• Velocity
• Displacement
• Calculations
• Scalars
• Vectors
• Motion
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I’ve created a video that walks you through the entire activity. I did it using screen capture software on my phone so you can see exactly what your students will see. CLICK HERE to have a look.
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Scavenger Hunt User Comments:
– “Just what I was looking for! Perfect!! Great way to get the students up and keep them engaged!”
– “My kids loved it!”
– “Everything I’ve purchased from Teaching with Fergy is AWESOME!! ”
– “So excited to use this instead of my old videos and boring powerpoints!!”
– “The students learned a lot and were very engaged in the lesson. Thank you.”
– We did “Physical and Chemical Changes” in class yesterday! My students loved it!”
– “I can’t wait to share these with my students! They love this QR thing! :-)”
– I used this half way through my unit so that the students can go through it to help consolidate some important concepts!
– “Fantastic! I love this scavenger hunt, I am changing my schedule for tomorrow’s astronomy class and we are definitely doing the scavenger hunt.”
– “Really awesome resource.”
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Here’s how you implement them:
• Print the QR codes and place them around the room
• Place your students into groups
• Let them loose! They move from Location to Location as they complete their tasks. Each Task is assigned by scanning the QR code and there are 5 Tasks per Scavenger Hunt Activity.
• Have them submit their answers directly to your email via a form on my website.
This activity:
• Lets your students utilize their devices
• Cuts down on wasted paper
• Combines learning with assessment
• Is a lot of fun
• Comes in both Word and PDF formats
Each Hunt is different and offers a unique way for your students to explore the topic. From Hunt-to-Hunt, possible tasks your students will face include:
• Video analysis
• Simulations
• Fully automated and marked Quiz
• Finish the story
• Start the story
• Calculations
• News article
• Opinion
• Word scramble
• Short answer
• Web research
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